Selling punch passes and hour packages
Golf O'Clock sells punch passes as prepaid hour packages that redeem themselves: customers buy a pack, the hours land on their account, and they apply them at checkout when they book. There's no paper card and no front-desk punching, and the cash comes in up front.

How it works
Sell a package of bay time from your online store, such as 10 hours for the price of 8. When customers buy it, the hours land on their account as prepaid hours. Each time they book, they apply their hours at checkout, and the right amount is used, whether they book 30 minutes or 2 hours.
Package ideas
- 5, 10 or 20 hours of bay time.
- Off-peak packs that only work on weekday mornings.
- Lesson packs that only work on lesson bookings.
Across 200+ venues on Golf O'Clock, the average booking lasts 1.95 hours in peak season and 1.75 hours in low season, which is worth knowing when you decide how many hours go in a pack.
Why venues use it
Packages bring cash in before the hours are used and give regulars a reason to choose you over a competitor. Because the hours redeem themselves at checkout, there's nothing for staff to track and no paper cards to lose. If you're weighing packs against a monthly plan, see memberships vs pay-as-you-go.
Common questions
- What happens when the pass runs out?
- Customers simply pay the normal rate, and can buy another pack.
- Can a pass be sold at the desk for cash?
- Yes. Staff can sell it at the desk or add the hours by hand with a note.
- Do the hours expire?
- Not automatically. If your terms include an expiry, staff can remove the remaining hours.